Tuesday, February 13, 2018

Dido and Aeneas: A Greek Tragedy on the English Stage



Mise en Scene


I feel lucky to have picked this opera, despite knowing so little about it, and was pleased to discover a small, albeit faithful, adaptation of the opera from a cast of students at the Ruth Asawa San Francisco School of the Arts. I could sense the reverence in each of the performers, and was impressed by the production quality.


The opera begins with a white stage filled with performers, many of whom serve as the background chorus, in traditional Greek fashion. The chorus adds much-needed life to an otherwise minimalist set, as between their singing parts they freeze atop small pedestals, as if statues lining the halls of the queen Dido's palace.


In the very center, looming over the stage in the background, sits a woman in a chair, pretending to be a statue. In the second act, the statue comes alive and sings, detailing the dark deeds there to come at the hands of the sorceresses and imps of the forest, seeking to sabotage the eponymous couple's wedding.


Overall, I believe the set and costumes served their purpose well, and while it lacked the complicated pulleys and set changes seen in larger operas, the clever use of living props makes up for it.


In Times Past



Historically, this opera was performed at the Josais Priest's girl's school in the 1680s, in London. Throughout its lifetime, the opera is most prominently performed by students in front of a smaller audience. I believe this can be attributed to the small cast (only about four named characters) and the simplicity of the piece, with only three or four scene changes total.


This doesn't diminish the piece, certainly; its small scale allows for greater intimacy, as Dido's turmoil isn't overshadowed by the spectacles on the stage. The Greek plays it mimics sometimes lacked any set at all, only a chorus and the actors, further reinforcing the theme.


Its arrival in America echoed its arrival in London: performed by the girls of Rosemary School in New York in 1923. An interest in baroque music had been reawakened at the time, and it was well-received. From then on, it was produced more often across America, and remains a common choice for school productions and adaptations.


In the 21st Century



As I watched the opera, I tried to strip away its overall theme and reorganize it into its basic components, to better turn it into a video game. It centers around Dido and Aeneas's engagement, and subsequent downfall by the machinations of the sorceress and her servant—so what if I adapted it into some sort of parallel-plot adventure game?


This would serve as a heavy divergence from the source material, but I find the setting rather interesting, and would prefer more context as to why the malicious creatures exist in the wilderness of Dido's territory. Therefore, Dido's tale would begin with how exactly she encountered Aeneas and why she cares so much for him. The player could experience the narrative from her eyes, including especially the exciting encounter with the magical creatures in the glade.


Aeneas's side of things, meanwhile, would focus on his position as a Trojan, how he is tricked, and his venture through Dido's territory and his own personal turmoil. This would invite the player to feel a greater connection to the characters, and understand the story in deeper fashion than simply through the opera.

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